Trapped in Class (Video Game Elementary)
ISBN-10: 1736152165
ISBN-13 : 978-1736152164
Publisher : Yellow Morning Press (January 4, 2022)
Language : English
Paperback: 221 pages
Reading Age : 8 – 12 years
Dimensions : 5.06 x 0.56 x 7.81 inches
Item Weight : 7.8 ounces
$9.99 $7.99
Age Level: 7-11 For kids who love video games! Easy to read. Impossible to put down! 10-year-old Connor Lamb has it made. Thanks to the geniuses at Atensoft, Inc., Connor’s fourth-grade class is now completely online — inside a cutting-edge, virtual-reality video game! Connor has his own avatar. He can store items, hunt mobs, even join the after-school Swords Team. The only problem? His actual classes! So when a mysterious glitch sees Connor literally trapped in Ms. Vickers’s classroom, caught in a time loop no one else seems to see, Connor has two options: • Die of boredom. • Break out! You’re an ace gamer in a video game world. Which would you choose? Armed with only a Wolf Buster Sword and his Level 2 avatar, Connor ditches class, braves detention, and embarks on a daring quest across his suddenly monster-infested campus, which might just be under attack … Featuring: • Gaming-style Quest Logs. • Snarky Spirit Weapons. • Characters gaining Levels, Loot and Abilities. • Monsters! So. Many. Monsters. Don’t miss out! The legend of Connor Lamb starts right now! Packed with humor, heart and page-turning action, Video Game Elementary is the perfect bridge between chapter books and middle grade. Reluctant readers who play Minecraft, Roblox and Among Us will be hooked!
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